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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_63a79716ac36ae14e4cbc21f08c9941e.html">action</a></li>  </ul>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">    Copyright (C) 2019 Zongming Liu &lt;1849059316@qq.com&gt;</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">    This program is free software; you can redistribute it and/or modify</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">    it under the terms of the GNU General Public License as published by</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">    the Free Software Foundation; either version 2 of the License, or</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">    (at your option) any later version.</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">    </span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">    This program is distributed in the hope that it will be useful,</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">    GNU General Public License for more details.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">    </span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">    You should have received a copy of the GNU General Public License along</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">    with this program; if not, write to the Free Software Foundation, Inc.,</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="preprocessor">#ifndef Animate_h__</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#define Animate_h__</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &quot;ActionInterval.h&quot;</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#include &quot;IActableObject.h&quot;</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="keyword">namespace </span>SkyEngine2d</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;{</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;    <span class="keyword">class </span>SpriteFrame;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    </div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    </div><div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_animation_frame.html">   36</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_animation_frame.html">AnimationFrame</a></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    {</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_animation_frame.html">AnimationFrame</a>)</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;        <span class="keyword">static</span> AnimationFrameSharedPtr create(<span class="keyword">const</span> SpriteFrameSharedPtr &amp; sf, <span class="keywordtype">float</span> dealy);</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;        </div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;        ~<a class="code" href="class_sky_engine2d_1_1_animation_frame.html">AnimationFrame</a>();</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        </div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_animation_frame.html#a2a4bf09fa8b382e5bf7d2dae97a19842">   55</a></span>&#160;        std::shared_ptr&lt;SpriteFrame&gt; <a class="code" href="class_sky_engine2d_1_1_animation_frame.html#a2a4bf09fa8b382e5bf7d2dae97a19842">getSpriteFrame</a>()<span class="keyword">const </span>{ <span class="keywordflow">return</span> m_spriteFrame; }</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;        </div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;        <span class="keywordtype">float</span> getDealy()<span class="keyword">const</span>;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    </div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_animation_frame.html">AnimationFrame</a>();</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        <span class="keywordtype">bool</span> init(<span class="keyword">const</span> std::shared_ptr&lt;SpriteFrame&gt; &amp; sprite_frame, <span class="keywordtype">float</span> dealy);</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        std::shared_ptr&lt;SpriteFrame&gt;  m_spriteFrame; </div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;        <span class="keywordtype">float</span>    m_dealy;     </div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    };</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;    </div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    </div><div class="line"><a name="l00078"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_animation.html">   78</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_animation.html">Animation</a></div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    {</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_animation.html">Animation</a>)</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;        <span class="keyword">static</span> AnimationSharedPtr create();</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        </div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        <span class="keyword">static</span> AnimationSharedPtr create(<span class="keyword">const</span> std::vector&lt;AnimationFrameSharedPtr&gt; &amp; frames,<span class="keywordtype">int</span> times =1);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;        </div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        <span class="keyword">static</span> AnimationSharedPtr create(<span class="keyword">const</span> std::vector&lt;SpriteFrameSharedPtr&gt; &amp; frames, <span class="keywordtype">float</span> delay = 0.0f, <span class="keywordtype">int</span> times = 1);</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        </div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        ~<a class="code" href="class_sky_engine2d_1_1_animation.html">Animation</a>();</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;    </div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;        <span class="keyword">const</span> std::vector&lt;AnimationFrameSharedPtr&gt;&amp; getAnimationFrams()<span class="keyword">const</span>;   </div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;        </div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        <span class="keywordtype">int</span> getDisplayTimes()<span class="keyword">const</span>;</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    </div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keywordtype">void</span> setDisplayTimes(<span class="keywordtype">int</span> times);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    </div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;        <span class="keywordtype">float</span>  getDisplayOnceDuration()<span class="keyword">const</span>;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;        </div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;        <span class="keywordtype">int</span>  getFrameCount() <span class="keyword">const</span>;</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    </div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;        <span class="keywordtype">float</span> getFrameDealy(<span class="keywordtype">int</span> index)<span class="keyword">const</span>;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    </div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;        <span class="keywordtype">bool</span>  isRestOriginalFrame()<span class="keyword">const</span>;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    </div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;        <span class="keywordtype">void</span>  setRestOriginalFrame(<span class="keywordtype">bool</span> rest);</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    </div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;        <span class="keywordtype">void</span> addFrames(<span class="keyword">const</span> std::vector&lt;AnimationFrameSharedPtr&gt; &amp; frames);</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;        </div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;        <span class="keywordtype">void</span> addFrame(<span class="keyword">const</span> AnimationFrameSharedPtr &amp; frame);</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;    </div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;        <span class="keywordtype">bool</span> init();</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;        <span class="keywordtype">bool</span> initWithAnimationFrame(<span class="keyword">const</span> std::vector&lt;std::shared_ptr&lt;AnimationFrame&gt;&gt;&amp; frams, <span class="keywordtype">int</span> times);</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;        <span class="keywordtype">bool</span> initWithSpriteFrame(<span class="keyword">const</span> std::vector&lt;std::shared_ptr&lt;SpriteFrame&gt;&gt; &amp; frames, <span class="keywordtype">float</span> delay, <span class="keywordtype">int</span> times);</div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_animation.html">Animation</a>();</div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;    <span class="keyword">private</span>:</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;    </div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;        <span class="keywordtype">int</span>     m_framesCount;          <span class="comment">//动画的帧数</span></div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;        <span class="keywordtype">float</span>   m_duration;             <span class="comment">//完整播放一次动画需要的时间</span></div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;        <span class="keywordtype">bool</span>    m_isRestOriginalFrame;  <span class="comment">//动画播放完毕  是否从置的原始的帧  </span></div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;        <span class="keywordtype">int</span>     m_displayTimes;         <span class="comment">//这个动画播放多少次  </span></div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;    </div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;        std::vector&lt;std::shared_ptr&lt;AnimationFrame&gt;&gt; m_frames;</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;     };</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;    </div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;    </div><div class="line"><a name="l00194"></a><span class="lineno"><a class="line" href="class_sky_engine2d_1_1_animate.html">  194</a></span>&#160;    <span class="keyword">class </span>SGE_API <a class="code" href="class_sky_engine2d_1_1_animate.html">Animate</a></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;        :<span class="keyword">public</span> <a class="code" href="class_sky_engine2d_1_1_action_interval.html">ActionInterval</a></div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;    {</div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;        FRIEND_SMART_PTR(<a class="code" href="class_sky_engine2d_1_1_animate.html">Animate</a>)</div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;</div><div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;        <span class="keyword">static</span> AnimateSharedPtr create(<span class="keyword">const</span> std::shared_ptr&lt;Animation&gt; &amp; animation);</div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;        </div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;</div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;        ActionSharedPtr convertToActionUptr();</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;    </div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_sky_engine2d_1_1_animate.html">Animate</a>();</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;    </div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;</div><div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;        <span class="keyword">const</span> AnimationSharedPtr &amp; getAnimation()<span class="keyword">const</span>;</div><div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;    </div><div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;</div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;        <span class="keywordtype">int</span>  getCurrentFrameIndex();</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    </div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> stop() <span class="keyword">override</span>;</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;    </div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> startWithTarget(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* target) <span class="keyword">override</span>;</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;    </div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;    </div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_animate.html">Animate</a>();</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        <span class="keywordtype">bool</span> initWithAnimation(<span class="keyword">const</span> std::shared_ptr&lt;Animation&gt; &amp; animation);</div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> update(<span class="keywordtype">float</span> ratio)<span class="keyword">override</span>;</div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> setActionTarget(<a class="code" href="class_sky_engine2d_1_1_i_actable_object.html">IActableObject</a>* obj) <span class="keyword">override</span>;</div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;        <span class="keywordtype">void</span> setAnimation(<span class="keyword">const</span> std::shared_ptr&lt;Animation&gt; &amp; animation);</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;        <a class="code" href="class_sky_engine2d_1_1_i_animatable_object.html">IAnimatableObject</a>*                      m_currentTarget;    <span class="comment">//当前的动画目标</span></div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        std::vector&lt;float&gt;                      m_timePerFrame;     <span class="comment">//每帧的时间      </span></div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;        <span class="keywordtype">int</span>                                     m_nextFrameIndex;  </div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;        std::shared_ptr&lt;SpriteFrame&gt;            m_origFrame;  </div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;        <span class="keywordtype">int</span>                                     m_currentFrameIndex;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;        <span class="keywordtype">int</span>                                     m_displayedCount;    <span class="comment">//已经执行的循环次数</span></div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;        std::shared_ptr&lt;Animation&gt;              m_animation;</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;    };</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;}</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;<span class="preprocessor">#endif // Animate_h__</span></div><div class="ttc" id="class_sky_engine2d_1_1_animation_frame_html"><div class="ttname"><a href="class_sky_engine2d_1_1_animation_frame.html">SkyEngine2d::AnimationFrame</a></div><div class="ttdoc">动画帧</div><div class="ttdef"><b>Definition:</b> Animate.h:36</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_action_interval_html"><div class="ttname"><a href="class_sky_engine2d_1_1_action_interval.html">SkyEngine2d::ActionInterval</a></div><div class="ttdoc">有限时间动作</div><div class="ttdef"><b>Definition:</b> ActionInterval.h:37</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_animation_html"><div class="ttname"><a href="class_sky_engine2d_1_1_animation.html">SkyEngine2d::Animation</a></div><div class="ttdoc">帧动画</div><div class="ttdef"><b>Definition:</b> Animate.h:78</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_animation_frame_html_a2a4bf09fa8b382e5bf7d2dae97a19842"><div class="ttname"><a href="class_sky_engine2d_1_1_animation_frame.html#a2a4bf09fa8b382e5bf7d2dae97a19842">SkyEngine2d::AnimationFrame::getSpriteFrame</a></div><div class="ttdeci">std::shared_ptr&lt; SpriteFrame &gt; getSpriteFrame() const</div><div class="ttdoc">获取精灵帧</div><div class="ttdef"><b>Definition:</b> Animate.h:55</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_animate_html"><div class="ttname"><a href="class_sky_engine2d_1_1_animate.html">SkyEngine2d::Animate</a></div><div class="ttdoc">执行帧动画的动作</div><div class="ttdef"><b>Definition:</b> Animate.h:194</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_i_actable_object_html"><div class="ttname"><a href="class_sky_engine2d_1_1_i_actable_object.html">SkyEngine2d::IActableObject</a></div><div class="ttdoc">可执行动作对象的接口</div><div class="ttdef"><b>Definition:</b> IActableObject.h:36</div></div>
<div class="ttc" id="class_sky_engine2d_1_1_i_animatable_object_html"><div class="ttname"><a href="class_sky_engine2d_1_1_i_animatable_object.html">SkyEngine2d::IAnimatableObject</a></div><div class="ttdoc">可执行帧动画的接口</div><div class="ttdef"><b>Definition:</b> IActableObject.h:72</div></div>
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